Bayonetta

A sexy protagonist can only take a game so far, and as much as I appreciate a dedicated seductive taunt button, Bayonetta is just not good. The story is incomprehensible, and the combat is weak. Enemies are generic and frequently recycled. Fighting relies too heavily on slow motion and, despite an extensive list of moves, feels very repetitive. It’s difficult to get the timing right. As such, fighting comes down to button mashing. It’s cool that you can practice moves during load screens, but the novelty wears off after the 100th time. With no health pickups, dying is all too common, and the game has to reload the level every single time. There’s a lot I hate about Bayonetta; it has the world’s slowest camera, it’s inconsistent in many things like where you can wall run, and it incorporates worthless adventure segments. What really pushes me over the edge, though, are the quick-time events. They’re so bad, you even die if you attempt to skip a cut-scene with a quick-time event in it. When will developers realize that nobody enjoys hitting a random button in the middle of a scene?
This was one game I'm glad I passed on at launch. I didn't even get halfway before I quit out of boredom.
for me to invest the time into playing a game that requires such a high learning curve to play it "right." While I love me a big long action/adventure game with a great campaign, story, cinematics, and length of gameplay Bayonetta holds no interest to me whatsoever.
Sorry, but I really had to get that off my chest. *whew*
Also, she doesn't get naked in the game, but you totes can dig up some nude art done by the game's concept artist if you know where to look.