Follow us on Twitter and Facebook, or subscribe via RSS

PixelJunk SideScroller

Reviewed by on Jun 4, 2012
Screenshot of PixelJunk SideScroller

The PixelJunk series has been pretty hit or miss for me. Understandably, though, I was stoked to find out about SideScroller, because I love shoot ‘em ups! Sadly, PixelJunk SideScroller is probably the most disappointing of the PixelJunk games. SideScroller reuses most of the enemy and level designs from PixelJunk Shooter. This would be great, except that most of the enemies from Shooter required you to make use of your spin ability to quickly evade danger, and that is almost completely missing from this title. Sure, there is a spin attack, but the fact that you have to charge the move (which takes way too long, by the way) before you use it ensures that you’re going to be experiencing many cheap deaths. The presentation and music are great, though, but the gameplay just really isn’t up to par with the other PixelJunk Shooter games. Knowing that there’s a better game out there, just skip this one altogether unless you’re a die-hard PixelJunk fan.

Similar Reviews
Responses to PixelJunk SideScroller
  1. avatar
    Joe on Jun 4, 2012
    I'm curious as to how long you played. Every PixelJunk game, for me, has taken at least 5-10 hours before my flip-flopping opinion of the game settles. I haven't gotten far enough in this one yet. It's pretty hard, don't ya think?
  2. avatar
    Captain Joel on Jun 17, 2012
    I got to the secret last level and quit. I didn't really have an issue with the difficulty as much as the deaths are cheap due to the poorly chosen enemy types, so I maybe played about 6 hours? It's a lot shorter than I thought it would've been honestly.
Leave a Reply