Tales From Space: About a Blob
About a Blob is done in a fun, campy horror movie style circa 1950. Notice that the screen looks as if you are watching on an old tube TV. The artwork is consistently good and adds a lot of character to the game, which feels like an old-school cartoon platformer at heart. You absorb everything smaller than you, and when you get big enough, you get access to more areas. You can shoot out the stuff you absorb and get it back through what I assume is some sort of psychic tether. It’s a very cool feature that works well. Eventually, you gain magnetic and electric abilities to help you out. You keep getting bigger and bigger until… well, let’s just say the last two levels provide a very satisfying climax. Single player mode is great, but I loved the co-op more. The only problem I found is that often you have to use all four trigger buttons in quick order, which can get a little confusing and result in annoying deaths, but the lightning fast load times, frequent check points, and not having lives makes that a small worry. This game is definitely my favorite PSN release since Pixeljunk Shooter.