Legend of Zelda: Skyward Sword

Given that I’ve grown to hate motion controls, I decided a year ago that I would pass on Skyward Sword. I convinced myself I wouldn’t like it, and I knew the controls would be terrible. I bought the game, anyway. Well, the controls suck, but I was wrong about liking the game. It is the biggest, most immersive, most beautiful, best written Zelda game in existence. It took me over ten hours to get over what I didn’t like before I was comfortable enough to just lose myself in this incredible world. Ten hours is ridiculous, I know, but it was so worth it to experience the creation of the master sword in Hyrule hundreds of years before Ocarina of Time. There is a solid mixture of all the best features of almost every Zelda game here. I’m talking guard chases, mini-games, sailing, digging, side quests, and the most badass-looking Ganon ever! Plus, the new features, like the real-time complete inventory access, rock. Skyward Sword has plenty of non-controller related faults as well, but to me, they turned out to be trivial in the end. Ultimately, any Zelda fan would be sorely remiss to skip Link’s newest adventure.
The Conduit 2 is on the list, but I haven't heard anything about it. For me, I'd get enough mileage out of Wii Play: motion (for the kids) that it'd be the most worth it. Maybe you can find it cheaper somewhere.