Way of the Dogg
I’m not much of a Snoop Dogg/Lion fan, but I do like a good rhythm game, so I was fully prepared to enjoy this one. Despite the horribly cheesy presentation, I actually was having fun in the beginning. It reminded me of Elite Beat Agents on the DS. I kept thinking how much cooler this would be played with a touchscreen instead of a controller. So maybe iOS/Android would be the better place to pick it up if you’re at all interested. Pass on the XBLA version, though. It quickly falls apart. The game attempts to increase the difficulty by mixing button presses with directional movements, but this is either broken or just harder to pull off than you’d think. Missing a “note” will sometimes cross out the rest of the commands in a chain, thus adding to the frustration and setting you up to fail. If you retry a particular song too many times, the game will start glitching by rendering blank notes or leaving text on the screen that obscures your view. Considering how the background fighting is already a huge distraction, these glitches pretty much ruin it. I’d still like to see how it plays out on a mobile device, but I’m done with the console game.