In a market dominated by blockbuster sequels and unimaginative studio games, Fez is a refreshing reminder of why I love video games. The game exists for one reason only: to impart joy in the person playing it. There is no consequence for dying, no boss battles, and very little story to speak of. The goal is simply to explore a colorful, mysterious world in search of treasure. What makes Fez amazing is the unique use of perspective. At its core, the game is a 2D platformer, but it exists in 3D space. At any time, you can rotate the world to change your perspective, thus realigning platforms and revealing hidden walls. The 3D world flattens into a 2D playing field once rotated, which enables you to interact with the environment in such a way that doesn’t make logical sense. And yet it is logical and it does make sense. That is the beauty of Fez and what caused me to shout out in astonishment on more than one occasion. Fez is smart, beautiful, and incredibly fun. It is precisely the game I’ve been waiting for, and I couldn’t be happier.