I can’t tell if I just suck at fighting games or if Skullgirls is particularly harder than most. On the easiest setting, the AI is still a serious challenge! Even the tutorials were difficult to get through, although the problem with them (which extends to the rest of the game) is how you’re asked to remember all of these special moves but aren’t provided with an easy way to see what they are. Future DLC promises to fix that. Better be free DLC… But none of this really matters once you play against human opponents with the same set of skills as you. Good luck getting matched up fairly online, though! You’re likely to get your butt kicked. At least the GGPO engine makes for some smooth online fights. When you do finally fight someone who knows as much (or as little) as you, either online or locally, then Skullgirls is finally a solid and fun fighting game. The gameplay feels a lot like Marvel vs. Capcom, so no complaints here. Not to mention Skullgirls looks absolutely gorgeous. I think I’ve been won over by the presentation more than anything else, but damn… why can’t every fighting game look this good?